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Communal Endure Elements
Creatures protected by communal endure elements suffer no harm from being in a hot or cold environments. They can exist comfortably in conditions between –50 and 140 degrees Fahrenheit without having to make Fortitude saves. The creatures's equipment is likewise protected.
Communal endure elements doesn't provide any protection from fire or cold Damage, nor does it protect against other environmental hazards such as smoke, lack of air, and so forth.
Attributes
Casting Time
1 standard action
Components
V, S
Duration
24 hours (divide into 1-hour increments among the creatures touched)
Level
Alchemist 3, cleric 2, druid 2, paladin 2, ranger 2, sorcerer/wizard 2
Range
Touch
Saving Throw
Will negates (harmless)
School
Abjuration
Spell Resistance
Yes (Harmless)
Target
Creatures touched
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